My work here is done
Frogapocalypse » Devlog
This project was really just to deep dive into Godot and its possibilities. With every change I implement, I keep wishing I had implemented features differently. I think I'm prepared to write a more final product. So now, I will begin development on the real game.
This final update doesn't really change much, it just fixes a few bugs, but I think it was about time to think bigger.
Bug fixes:
Illegal poaching now works properly
Miscellaneous changes
Renamed the game
Text reformatting
Added multiplier to the GUI
Files
6.4 ver 1.zip Play in browser
Jun 04, 2022
Frogapocalypse
unfinished
Status | In development |
Author | lilacs&flytrap |
Genre | Action |
More posts
- Reroll, roll, and roll againJun 02, 2022
- Multipliers and VisibilityJun 02, 2022
- 8 new upgrades and various balance changesJun 01, 2022
- 4 new upgrades and various bug fixesJun 01, 2022
- Upgrades, People, Upgrades!Jun 01, 2022
- Enemy Variance, Difficulty Scaling, Enemy Variation, Pause, Death, ScoreMay 30, 2022
- Added Main MenuMay 29, 2022
- Added Health and XP barMay 29, 2022
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